
Hit List
2/24/09
2/5/09
INDUSTRIAL AND GOTHIC TERRAIN

2/1/09
GAME BOARD MADE EASY
1/25/09
CNC WORKSHOP

"Miniature Scenery buildings are especially designed for tabletop wargames (scale 22-28mm). Models are delivered as a pack roughly A4 in size, unassembled and unpainted. The parts of the building are designed to slot together in a way that allows for a quick and easy assembly."
1/23/09
MOSH PIT MADE EASY
1/21/09
THIS IS NOT 'SEX IN THE CITY" IV

- Spray paint the entire building a single color. I used black. Make sure the spray paint is room temperature, well shaken, and matte. If you're painting plastic, make sure the spray is intended for plastic. If your building has any signs like the one above did, cover the signs (and windows) with blue painting tape. I actually put a strip of blue painter's tape on the interior of each window as well to give the building a "glowing blue" look from inside. After all, Cygnar is known for it's glowing blue gadgets.
- Drybrush the entire building using #921 English Uniform. (You could use P3 Gun Corps Brown) This will give the building a nice overall "brick" look.
- Using #828 Woodgrain, create an ink by adding a 1:1 ratio of water/paint. Ink the entire building. Allow this to dry.
- Using 886 Green Grey (You can mix 3:1 Ironhull Grey and Gnarls Green) drybrush the walls up and down to create what would appear to be weathering from water running down the walls.
- If you wish, use a little crumbled up white or gray chalk to lightly dust the entire buidling.
- Seal with a matte sealer when you are happy with the completed building.
1/20/09
GRASSES AND BUSHES FOR GROUNDWORK

PAINTING RED BRICK AND MORTAR

- Use whatever kind of paint you wish. Pick a nice flat (matte) dark reddish brown color as a base coat. Paint the entire area of brick with the base color and allow it to dry.
- Apply a mortar wash to the entire area of brick. Use a wide flat brush. The one I use is called a "Shader." Use a grayish white color for the mortar wash. Thin the gray paint down by adding water until you get a nice thin wash. Using the flat brush, apply the wash to the entire building. This will allow the lighter color to sink into the recesses of the brick. Allow this to dry.
- If you believe that you didn't water the wash down enough and you got too much gray on the red brick, use a pencil eraser to carfully remove some of the excess mortar wash.
- Using a different brush, drybrush lightly over the entire surface with the original dark base color. Feel free to allow some areas to remain lighter in order to show weathering.
A second way to do this may be simpler for some hobbyists. It works because on textured card or styrene.
- Paint the entire brick area of the building white. This serves as a basecoat and sets the underlying mortar color for the bricks. Allow this to dry.
- Wash the entire building with a mortar wash of a light gray. Most mortar is not white, and it will add some variance to the base color. Allow this to dry.
- Using a dark reddish brown color, drybrush the entire brick area. The drybrushing will color the brick on the raised surfaces, and allow the lighter color to remain visibile in the crevices between the bricks.
1/18/09
SCENIC EXPRESS!

1/4/09
THIS IS NOT "SEX IN THE CITY" III
Page 77 of Remix describes three different types of terrain: open, rough, and impassable.
- Open terrain in urban fighting would include any section of smooth, even ground. Examples of this type of terrain would be uncluttered streets, flat rooftops, and suspended walkways.
- Rough terrain in cityscape environment would be sections of rubble, ruins, waterways, vats, sewers, and rooftops with mazes of pipes.
- Impassable terrain in a cityfight includes cliff faces, some structures, and other natural or man-made features that completely prohibt movement.
Although there is no hard, solid facts on what is “large” or “small” terrain in a game of WARMACHINE, there are guidelines for League games that provide sizes and shapes for certain kinds of terrain. The only key is that all players agree on the terrain to be used, and that the terrain isn't designed to purposely aid or penalize a certain player.
While we're at it, we might as well discuss Obstacles and Obstructions. More information about both of these may be found on pages 77-78 of Remix. Simply put, these are two different types of terrain that affect movement.
- An obstacle is up to 1” tall. An advancing or running model can climb upon, across, or over by spending 2” of movement. If the obstacle is at least 1” thick as well, a model cn stand on top of the obstacle as well. (I immeadiately think of Allister Caine standing on a crumbling stone wall, popping off shots at enemy troopers.)
- An obstruction is any terrain feature greater than 1” tall such as a building, water tank, or large pipeline.
Elevation in cityscape games is handled the same way as in a normal game of WARMACHINE as described on page 78 of Remix.
Hazards are handled in the same manner as described on page 78 of Remix.
1/2/09
MAKING YOUR OWN GROUNDCOVER

1/1/09
THIS IS NOT "SEX IN THE CITY"
12/31/08
ARTICLE BY ROBERT CARD
12/29/08
MAKING A SIMPLE FOREST PATH

12/24/08
LIGHTWEIGHT MATERIALS

12/22/08
GROUNDWORK TEMPLATES
These templates can be used as generic groundwork templates in your games of HORDES and WARMACHINE. You can use them as sections of rough terrain, building and ruin bases, forest templates, and other generic terrain. For now, I'd recommend sticking to 5" x 5" or 4" x 6" templates.
Simply, the project goes like this: (1) Shape (2) Texture (3) Glue (4) Scatter (5) Flock (6) Paint (7) Accent (8) Seal
(1) SHAPE: Cut your template to the size you want it. Craft Stores often sell their craft wood in various sizes. You may be able to find a size that you need pre-cut however chances are you'll need to use an hobby knife or dremel (with cutting disks) to give the template a little shape. (Using foam is easier here as you can just cut it to shape with a hot wire cutter.)
(2) TEXTURE: Apply your putty and spackling. These materials help to add texture to the template. You can also use a fine grit sand mixed with paint as a substitute. Also, Spectre Hobbies sells "Texture Gel" which does the same thing very well. Anyway, add the putty first followed by spackling. Leave empty space at the edges. Add the putty, spreading it thin and pressing a few medium sizes stones into it. Follow up by adding the spackling to the remaining empty spaces starting from the center. Allow the template to dry before going to step #3.
(3) GLUE: Coat the template with glue. I use Titebond straight from the bottle however if you wish you can use some water to create a 1:1 mixture. It's really up to you. Spread a thin coat of white glue over the entire template including the empty space on the edges. While the glue is still wet, continue with step #4.
(4) SCATTER: Place a paper or cloth towel under the template. Gather at least three grades of stone-like flock. I recommend craft sand, fine talus, and coarse talus. Sprinkle the stone flock over the template beginning with the finest material and ending with the coarsest. Allow the template to dry. After it is dry, carefully shake the template over a container to remove any extra talus. I usually shake the excess talus right back into its original container as to not waste flocking materials.
(5) FLOCK: Same story as step #4 but this time with flock. Use at least two colors of flock, one dark and one light. Take a cup or sifter and mix the flock together. Now get the white glue. This time, use a 1:1 mix of water/white glue. If you have a scenic sprayer, use the regular mixture. Figure out where you want to add patches of grass on the template. Add your watered down glue to these areas, and then sprinkle with your flock mixture. If you have a scenic sprayer, mist the flock lightly to add an additional seal. Allow the template to dry before moving on to #6.
(6) PAINT: Using a black or brown spray paint, coat the entire template. After the template dries, use a large brush to paint the entire thing with a basecoat of dark brown or reddish brown. Don't worry about getting fancy because this is a basecoat. Once the entire ground is painted, it's time for drybrushing. Start with the rock outcropping, painting them with a dark grey. After finishing with the rocks, drybrush with a slightly lighter color. Remember to take a little care to maintain the level of "dryness" on the dry as to avoid ugly smudgey spots on your template. Afterwards, drybrush a second time with a even lighter highlight color to add contrast. Allow the template to dry before moving on to #7.
(7) ACCENT: Now is when you can add Undergrowth, Bushes, and Grasses. For undergrowth, use polyfiber. Seperate the polyfiber be carefully tearing it into layer. Stretch the layer until thin and lacy. Apply white glue to areas of the template you undergrowth. Gently push the polyfiber into the glue, then sprinkle around the edges of the polyfiber to add volume and to fill gaps. Do the same with bulky moss or foam bushes. To add grasses, simply add small amounts of white glue to the surface, and add small pinches of grass to the glue. Allow glue to dry before moving to step #8.
(8) SEAL: When you are happy with your template, use a matte spray like Dull Coat to seal it. Lightly mist the entire template with the spray. It will protect your template while you're moving models and tossing dice on the game table.
12/8/08
12/5/08
SANDBAGS
12/4/08
MAKING BARRICADES
12/1/08
WALTHERS MODELING TIPS & TRICKSL FROZEN PONDS

Frozen-Over Ponds
If you're modeling a winter scene you can use wax paper to add a small frozen pond to your layout. Paint a flat, level area where your water surface will be dark blue (C&O Blue works great!) and let dry. Cut a piece of wax paper a little larger than the area you painted and glue it shiny side up to your layout base with non-yellowing glue (white glue works fine for this). Apply glue only around the edges and make sure there are no ripples or folds in the paper. For best results, use thin translucent wax paper (the cheaper the better!); it'll look white on the roll and the blue paint will give your finished pond a slightly bluish cast just like the real thing. As a finishing touch, blend your pond's edges into your scenery with snow powder (available from several manufacturers).
